DOM::MouseEvent Class Reference
Introduced in DOM Level 2. More...
#include <dom2_events.h>
Inheritance diagram for DOM::MouseEvent:

Public Member Functions | |
MouseEvent (const MouseEvent &other) | |
MouseEvent (const Event &other) | |
MouseEvent & | operator= (const MouseEvent &other) |
MouseEvent & | operator= (const Event &other) |
long | screenX () const |
long | screenY () const |
long | clientX () const |
long | clientY () const |
bool | ctrlKey () const |
bool | shiftKey () const |
bool | altKey () const |
bool | metaKey () const |
unsigned short | button () const |
Node | relatedTarget () const |
void | initMouseEvent (const DOMString &typeArg, bool canBubbleArg, bool cancelableArg, const AbstractView &viewArg, long detailArg, long screenXArg, long screenYArg, long clientXArg, long clientYArg, bool ctrlKeyArg, bool altKeyArg, bool shiftKeyArg, bool metaKeyArg, unsigned short buttonArg, const Node &relatedTargetArg) |
Protected Member Functions | |
MouseEvent (MouseEventImpl *impl) |
Detailed Description
Introduced in DOM Level 2.The MouseEvent interface provides specific contextual information associated with Mouse events.
The detail attribute inherited from UIEvent indicates the number of times a mouse button has been pressed and released over the same screen location during a user action. The attribute value is 1 when the user begins this action and increments by 1 for each full sequence of pressing and releasing. If the user moves the mouse between the mousedown and mouseup the value will be set to 0, indicating that no click is occurring.
In the case of nested elements mouse events are always targeted at the most deeply nested element. Ancestors of the targeted element may use bubbling to obtain notification of mouse events which occur within its descendent elements.
Definition at line 398 of file dom2_events.h.
Member Function Documentation
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The horizontal coordinate at which the event occurred relative to the origin of the screen coordinate system.
Definition at line 368 of file dom2_events.cpp. |
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The vertical coordinate at which the event occurred relative to the origin of the screen coordinate system.
Definition at line 376 of file dom2_events.cpp. |
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The horizontal coordinate at which the event occurred relative to the DOM implementation's client area.
Definition at line 384 of file dom2_events.cpp. |
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The vertical coordinate at which the event occurred relative to the DOM implementation's client area.
Definition at line 392 of file dom2_events.cpp. |
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Used to indicate whether the 'ctrl' key was depressed during the firing of the event.
Definition at line 400 of file dom2_events.cpp. |
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Used to indicate whether the 'shift' key was depressed during the firing of the event.
Definition at line 408 of file dom2_events.cpp. |
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Used to indicate whether the 'alt' key was depressed during the firing of the event. On some platforms this key may map to an alternative key name. Definition at line 416 of file dom2_events.cpp. |
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Used to indicate whether the 'meta' key was depressed during the firing of the event. On some platforms this key may map to an alternative key name. Definition at line 424 of file dom2_events.cpp. |
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During mouse events caused by the depression or release of a mouse button, button is used to indicate which mouse button changed state. The values for button range from zero to indicate the left button of the mouse, one to indicate the middle button if present, and two to indicate the right button. For mice configured for left handed use in which the button actions are reversed the values are instead read from right to left. Definition at line 432 of file dom2_events.cpp. |
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Used to identify a secondary EventTarget related to a UI event. Currently this attribute is used with the mouseover event to indicate the EventTarget which the pointing device exited and with the mouseout event to indicate the EventTarget which the pointing device entered. Definition at line 440 of file dom2_events.cpp. |
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The initMouseEvent method is used to initialize the value of a MouseEvent created through the DocumentEvent interface. This method may only be called before the MouseEvent has been dispatched via the dispatchEvent method, though it may be called multiple times during that phase if necessary. If called multiple times, the final invocation takes precedence. Parameters
Definition at line 448 of file dom2_events.cpp. |
The documentation for this class was generated from the following files: